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Good Vs Evil

Last post 01-23-2007, 11:32 AM by Prustan. 51 replies.
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  •  3/27/2006 2:20:59 PM 771899 in reply to 771887

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    EPSC lawful evil? Who could have thought it?

    I am a lawful good, Elven mage-cleric who worships Mystra.

    Alignment:
    Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

    Secondary Class:
    Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

    Deity:
    Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.


    Scratchit: But he's a cripple!
    Blackadder: He's not a cripple, Mrs Scratchit. Occasionally saying "Phew! My leg hurts!" when he remembers to wouldn't fool Baldrick!

  •  3/27/2006 2:58:49 PM 771909 in reply to 771899

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    No surprises here

    Neutral Good Gnome Ranger Druid

    Follower Of Baervan Wildwanderer


    Alignment:
    Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

    Race:
    Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

    Deity:
    Baervan Wildwanderer is the Neutral Good gnomish god of forests, travel, and nature. He is also known as the Masked Leaf. His avatar is always accompanied by an intelligent, giant raccoon, named Chiktikka Fastpaws. His followers, like him, enjoy the outdoors and work to protect it and guard those who also enjoy it. Their preferred weapon is the halfspear.



    If at first you dont succeed, dont try skydiving
    Both diapers and politicians need to be changed--and usually for the same reasons
  •  3/27/2006 3:13:47 PM 771921 in reply to 771909

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    Interesting.  According that test I'm a:

    Chaotic Good Half-Orc Ranger Druid

    Follower Of Shaundakul


    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

    Deity:
    Shaundakul is the Chaotic Good god of travel and exploration. He is also known as the Rider of the Winds. His followers are typically rangers, and work to protect the land. They typically wear leather armor, and carry long swords and short bows. Shaundakul's symbol is a white hand with the index finger raised.


    Dungeon Crawl Inc. - It's the most fun you can have without three midgets and a whip!
  •  3/27/2006 3:40:17 PM 771932 in reply to 771921

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    This is me?

    Lawful Neutral Elf Ranger Paladin

    Follower Of Silvanus


    Alignment:
    Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Secondary Class:
    Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

    Deity:
    Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.


    Nihil est ab omni partum beatum.
    (Nothing is an unmixed blessing)
  •  3/27/2006 4:41:27 PM 771946 in reply to 771932

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    You Are A:


    Chaotic Good Elf Mage Ranger

    Follower Of


    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

    Secondary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Deity:

     

    Damn this suits me... And it's rather ironic that it didn't give me a deity, for whatever reason. I'm atheist.


    I swear, now you're just doing it to piss me off.
  •  3/27/2006 7:10:16 PM 771971 in reply to 771909

    This does sound like me...

    Neither here, with the exception that i hardly have any experience with musical instruments...

    Neutral Good Human Bard Druid

    Follower Of Mielikki


    Alignment:
    Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

    Race:
    Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

    Primary Class:
    Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.                                                       
    Secondary Class:
    Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

    Deity:
    Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.


    naruto
    Which Naruto Character Are You?
    Test by naruto - kun.com
  •  3/27/2006 7:16:18 PM 771973 in reply to 771887

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    Why does the Evil side always have all teh cool toys?!

    just look at Lord of The Rings, Mordor has: Dragons, Ring Wreiths, Orcs, Trolls, and Oliphots.

    The good side only has horses, elves, dwarfs, and humans.

    And if you put Gandolf and Sauroman side by side, Sauroman looks way cooler.

    I stand all the way for the good side, but dress in Evil duds.


    Observation is not a prerequsent for existense.
    (Just because you see something, doesn't mean it isn't there)
  •  3/27/2006 11:39:29 PM 771985 in reply to 771899

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    For some reason I am not suprised in the least by my results; in fact I don't think I needed to take the test to tell you this...

    Chaotic Good Gnome Thief Bard

    Follower Of Tymora


    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

    Primary Class:
    Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

    Secondary Class:
    Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

    Deity:
    Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.

    Alignment:
    Lawful Good ----- XXX (3)
    Neutral Good ---- XXXX (4)
    Chaotic Good ---- XXXXXXXX (8)
    Lawful Neutral -- X (1)
    True Neutral ---- XXXX (4)
    Chaotic Neutral - XXX (3)
    Lawful Evil ----- (-1)
    Neutral Evil ---- (-1)
    Chaotic Evil ---- (-4)

    Race:
    Human ---- X (1)
    Half-Elf - XXXXXXX (7)
    Elf ------ XXXX (4)
    Halfling - (-1)
    Dwarf ---- XXXXXXX (7)
    Half-Orc - (-5)
    Gnome ---- XXXXXXXX (8)

    Class:
    Fighter - (-4)
    Ranger -- XXXX (4)
    Paladin - (-3)
    Cleric -- XXX (3)
    Mage ---- (-2)
    Druid --- (0)
    Thief --- XXXXXX (6)
    Bard ---- XXXXX (5)
    Monk ---- (-2)


    Very odd that they didn't give you a god Phoenix considering this: "Associate character with a Forgotten Realms deity - Note that this will automatically be turned on if your character ends up as a Cleric, Paladin, Ranger, Monk, or Druid!"

    I guess there was some sort of glitch and it didn't include one for you.

  •  3/27/2006 11:40:50 PM 771986 in reply to 771973

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    muffinlord:

    just look at Lord of The Rings, Mordor has: Dragons, Ring Wreiths, Orcs, Trolls, and Oliphots.

    The good side only has horses, elves, dwarfs, and humans.

     

    Evil side doesnt have dragons. They're Fell Beasts. Oliphots? I suppose you mean Oliphants (Mumakil). Ring Wreith -> Ring Wraith. Good side gets ghosts and eagles aswell. So I dont really see your point since they're pretty much even.


    "Everything is run by women, hence making us men just playtoys and slaves. Dont even think of arquing with them since they can make your life a living hell. In the end there will be no need for us men since women can do it by themselves."
    - Me, just before I got twacked with an aluminium pipe.
  •  3/28/2006 1:49:50 AM 772003 in reply to 771986

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    I usually play both good and evil, in turns, when I play games

    being a strong good character is fun because it's hard to stay completely good, , the temptation of evil is strong. you get satisfaction out of smiting evil forces and doing what's right

     

    allthough, as evil

    you often get more powers, or more cool powers. as mentioned before, it's allways fun to find new ways of being evil, but due to your destructive nature you may sometimes ruin / kill things or people that may give some more plot, or help you with fighting a foe or doing quests, or ruin your chances completely.

    it's sometimes harder to be evil


    BORK!
  •  3/28/2006 4:49:48 AM 772018 in reply to 772003

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    I'm good at heart and usually don't like playing evil characters but every once in a while I get a devious streak and I play some of the most devilishly sinister characters my group has ever seen.

    For two separate games the dm had me play the devil/demon lord featured in his game because I pulled it off so well. Mainly because you generally can't tell I'm evil... he's just such a nice guy... I like to drown them in honey you see, it's far more effective than the classic chaotic evil kill everything that moves approach. Very few video games pull this off correctly, I couldn't stand playing evil in Kotor II because the only way to be evil was pretty much be a rude abusive jerk off which isn't how a good Sith should be.

  •  3/28/2006 6:15:33 AM 772020 in reply to 772018

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    I, myself am good, and I usually play as either neutral or good characters in games, but its fun to play evil, its just many games arent very flexible to be evil.  You cant kill people without heavy consequence.  I think they should have been more flexible with killings in the shadows in Baldurs Gate
    If at first you dont succeed, dont try skydiving
    Both diapers and politicians need to be changed--and usually for the same reasons
  •  3/28/2006 7:14:02 AM 772032 in reply to 772020

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    Thinking back over all the years of gaming and I can't really remember a specific time I played any evil character. Of course as a DM I had control of many evil creatures and such. Thus I guess I have played evil just not as my own PC.
    H-here, b-bunny, bunny, bunny...


  •  3/28/2006 11:22:22 AM 772051 in reply to 772032

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    I tend to play most games as good first, because I'm more of a good nature, not to mention that I often guess the game will be more rewarding playing as good, one way or another ^^
    then from time to time I play evil as well...

    well took the test


    Neutral Good Half-Elf Mage Bard

    Follower Of Mystra


    Alignment:
    Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

    Race:
    Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

    Primary Class:
    Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

    Secondary Class:
    Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

    Deity:
    Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.


    Detailed Results:

    Law & Chaos:
    Law ----- XXXXX (5)
    Neutral - XX (2)
    Chaos --- XXXXX (5)

    Good & Evil:
    Good ---- XXXXXXXXXXXXX (13)
    Neutral - (-6)
    Evil ---- XXXXX (5)

    Race:
    Human ---- XXXXX (5)
    Half-Elf - XXXXXXXX (8)
    Elf ------ XXXXXXX (7)
    Halfling - XXX (3)
    Dwarf ---- (-2)
    Half-Orc - (-1)
    Gnome ---- XX (2)

    Class:
    Fighter - X (1)
    Ranger -- XX (2)
    Paladin - (-5)
    Cleric -- (0)
    Mage ---- XXXX (4)
    Druid --- (-2)
    Thief --- (-4)
    Bard ---- XXXX (4)
    Monk ---- (-8)


    I'd say most of it seems pretty much as I would be if I were a D&D char, except I'm more of a chaotic good person...

    BORK!
  •  3/28/2006 11:47:22 AM 772056 in reply to 772032

    Re: While this does sound like me... It doesn't make sense... Maybe I'm a Paladin of Tyranny.

    This Thread seems to have deviated from the point. It's about what is cooer, Evil or Good, not about Neppyman's test. Although it is a good test, and maybe should have it's own thread.
    A Good Deed is its own reward.
    That, and getting to go to heaven.
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