in my case, it's a bad experience; we started a campaign last sunday and we we're only two players (my DM played too, but i hope he can bring more players)
The story is this: the country i live in (a magocracy) has been overrun by an overlord, and since most of my family had belonged to the council, i'm now considered a threat and had to flee to a nearby country in search for asylum, just when the 3 of us arrived to the border, we got attacked by 6 warriors, 3 with greatswords, and the other 3 with muskets.
The warriors had the advantage until i casted an entangle spell ( druid/wizard) , 5 of them became trapped and the only one free brought my DM's player (a ranger) down to -3 with a couple of shots; luckily, my other friend (rouge) managed to hold them (and she also killed some of them) until i was able to reach the potions and heal him.by that time, the spell has already ended, leaving 2 wonded musketters, one with her musket on the floor (critical miss).
hp at start and end of battle:
Ranger= 10/6(with the help of a cure light wounds potion)
Rogue=8/2
Druid/Wizard= 10/6 (the enemies were more interested in the other 2, probably because each time i attacked, i missed)
And with that explanation, i think i can justify the hate of my character for gunpowder.
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